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ACN stuffs

As most of those attending probably already know, the game allotments for ACN are out. There is, I think, an advantage to being a GM, especially one who's running multiple games; I got every one of my choices this year. It also seems that the GM:player ratio is particualrly bad this year; all of my games have the maximum number of players in it; so both my games will have 8 players in them... I'm going to need to think up another two Nobilis NPCs by the con, which shouldn't be a problem. A plot is finally presenting itself; I figured out my biggest mistake in the playtest, and shan't repeat it.

I've got a web page about 1/4 of the way done for Nine Princes, which will hopefully be done by the end of the day, so I can send a mailing out to the players, so people can start tooling around with PC ideas over e-mail if they want, though I am going to leave actual character generation to the actual con, since I'm doubtful of my ability to fill 7 hours with plot. But then, all of my games thus far have been fairly small, so we'll see how it works out this time.

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September 2016


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