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I have the beginnings of an idea for an Amber campaign.

night__watch keeps asking when I'll put my own game together, and I think I may have an angle.

There's been a lot of discussion on the amber mailing list lately about the nature of Chaos, specifically the Chaos in the first series.

It's got me thinking about non-wujcik interpretations for a lot of rules, like shapeshifting, logrus and sorcery. I'm ignoring the second series entirely, so that means no logrus a very different spin on shapeshifting and a few other weird things.

I have a setting in mind, so all I need now is a plot.

I'm considering running this as a PBeM, since the last thing the lot of us needs right now is another face-to-face campaign to try to schedule.

E-mail would also mean that I could let in non-local people.

Thoughts, comments, cheese?

Comments

( 12 comments — Leave a comment )
semperfiona
Jun. 13th, 2002 11:49 am (UTC)
Dill havarti.
kalivor
Jun. 13th, 2002 12:23 pm (UTC)
Well, there are plenty of Amber things that I still want to play, having only been a PC in two games thus far ...

One is night__watch's current game.
The other, I hadn't read the Amber books, or seen the rulebook yet.

So ... whenever you're ready to go (and if you have the setting, the plot can work itself out ... trust me, e-mail games are long), you've got one player, already.
eternaleponine
Jun. 13th, 2002 02:04 pm (UTC)
There's been a lot of discussion on the amber mailing list lately about the nature of Chaos, specifically the Chaos in the first series.

Discussion? More like catfights and childish squabbling. But yes, there has been a lot of it. Probably more than 500K lot of it, by now. ::grin::
night__watch
Jun. 13th, 2002 02:28 pm (UTC)
To my knowledge, I asked you once last weekend. So that hardly counts.

I'm ending Act II (as forcibly as need be) by the beginning of September, and taking a break for as long as I can stand the pressure you people put on me before beginning Act III. So the more games you guys throw in there before you all start staring me down until I'm sobbing in my beer (damn salty beer!), the better.

Therefore, I too will play.

Stilton.
kalivor
Jun. 13th, 2002 02:56 pm (UTC)
Come on, you might have only once directed your comments at curgoth, but you constantly complain that other people need to take their turns running games.

That, as one of the folks in our group who hasn't been running any games, curgoth thought you meant him (among others), you can hardly blame him.

I think it counts quite well.

Oh, and thanks for taking care of that beer. It's good to know you care.
curgoth
Jun. 13th, 2002 06:29 pm (UTC)
You've mentioned it before, on more than one occasion.

Not that I mind, really.

I just hope I can keep things from devolving into footbread and power word "fish". It should be easier on e-mail, where I can better restrain my Inner Monkey.
night__watch
Jun. 15th, 2002 11:30 am (UTC)
You know, I just happened to assualt someone this morning with a croissant.

Mmm. Footbread.

(falls into hysterical giggling, and fades into the night)
justjohn
Jun. 13th, 2002 02:32 pm (UTC)
How 'bout running it on LJ?
I was just asking, over in the adrpg LJ community, about games being run on LiveJournal. A campaign could be set up as a "community," main posts would be on the main page and interactions would be in commentspace ...
curgoth
Jun. 13th, 2002 06:32 pm (UTC)
Re: How 'bout running it on LJ?
I've thought about it. I'm in the adrpg community, so I noticed that :)

I don't really want to go that route just yet, though, since I like the idea of interpreting everything according to abilities and stuff, so that if the NPC comes up muttering and raving, the good stuff, high warfare character and the bad stuff low warfare charcter will get different descriptions of the scene. It also makes trump tricks, etc easier.

I've also given some thoguht to running Amber on IRC at some point, though not for this campaign.
justjohn
Jun. 13th, 2002 07:22 pm (UTC)
Hmmm.

Good point about the stuff that requires private messages. Text games with no private messages are weird beasts indeed. (I've run one.)
curgoth
Jun. 13th, 2002 06:33 pm (UTC)
Update! I've found a plot, and worked out about 2/3 of the power changes. I need to flesh out the NPCs and get the details together for at least the first little bit, but overall I think I might be ready to formally announce things this weekend.
night__watch
Jun. 15th, 2002 11:28 am (UTC)
WOO HOO!
( 12 comments — Leave a comment )

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